It’s been a slow month here. The only major news is that Jetrel has been working on cleaning up and polishing Frogatto’s (the eponymous main character’s) graphics. Here’s a recent example:
The onion skin view on github helps highlight the differences.
A huge part of this has been an ongoing effort to redo Frogatto’s core movement animations – some months earlier, he had taken on redoing our running, walking, and jumping animations, and now at long last, it was time to take on swimming (which was a lot more complicated because of the need for separate animations pointing in different directions – the others were able to get by with one mirrored animation facing to the side). This was recently finished up about a week-and-a-half ago. This is a gif showing what it looked like beforehand:
I myself have been struggling with our build system, and have been unable to build Frogatto for several weeks now. (I can’t get Frogatto to run on Ubuntu, since I’ve messed up something up dependency-wise.) Because of this, there has been no progress made on the inventory screen.