Frogatto & Friends

Frogatto sprite Avilable on the App Store

Frogatto & Friends is an action-adventure game, starring a certain quixotic frog. Give it a try!
We're trying to push 2D platforming, pixel-art, and music into uncharted territory. We hope you like the results!
Also, Frogatto has a very flexible game engine you can use to make your own creations.

Frogatto 1.2 Released

December 11th, 2011 by Jetrel

It’s up on the iTunes store for iOS, and the release has been tagged in our source tree. We’re delayed on the mac and windows releases because, respectively, there’s a bug in SDL that breaks our fullscreen support in 10.7 (which we think we’ll probably have a solution for in a few days), and as for windows, I don’t even know what we’re gonna do, because across our entire team, I’m not sure we have a single guy who can compile for windows at the moment.

We’re quite open to outside help on that. If you’re good at compiling software for windows, we’d love your help (if you can do a really good job, and solve our ongoing compatibility problems, there might be a business opportunity there).

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8 responses to “Frogatto 1.2 Released”

  1. Hybrid Son Of Oxayotl says:

    For those who wants to know what’s new, and are too lazy to check on github, a copy of the changelog entry for 1.2 :
    โ€œVersion 1.2:
    * Complete redo of attack logic; frogatto now is free to walk around whilst he attacks, and in general is much more responsive.
    * Frogatto’s tongue-grabbing is MUCH more forgiving
    * Complete rewrite of damage handling; much more consistent now, and categorically eliminates some bugs where damage wouldn’t get dealt.
    * Reworked some tilesets to eliminate tiling errors.
    * Further enhancements to dungeon wall graphics (added edges).
    * New, more readable dialogue font.
    * Lots of small graphical tweaks.
    * Maps are now strewn with spittable props within easy reach.
    * Rewrote most of the dialogue.
    * Collectible items like coins can be collected by being touched by the tongue, besides just frogatto’s body.
    * Redrew the world map.
    * Added a few new monsters, like the red hornbugs, and completely rewrote how bats behave.
    * Fixed a bug that caused a black line in the seaside background during dialogues.
    * Fixed a bug that caused some tiles to incorrectly be flagged as opaque.โ€
    \o/

  2. Mark says:

    Frogatto is awesome. My sons (13 and 9) love it. They’re so used to software that is continually worked on like Wesnoth and Frogatto and SuperTux et al that they don’t even like commercial games because they’re so static.
    Thank you so much for making top-notch free software.

  3. Mark says:

    …one more thing. Don’t work too hard on the Windows port. My boys laugh when they can tell their friends that one of their favourite games won’t run on Windows ๐Ÿ˜‰

  4. acme_pjz says:

    Frogatto 1.2 Linux version and source code, please?

  5. Jetrel says:

    Github will provide you with both our source, and downloadable tarballs of given versions, like 1.2 (which is a stable branch on git). This is why we don’t distribute tarballed packs of source for a given version – those are for dinosaurs.

  6. acme_pjz says:

    OK, thanks

  7. Hadron says:

    Awesome, great to see it’s still in progress and still gets updates. ๐Ÿ˜€ I’m a big fan of the game, mainly because of the graphics and the music but I love the gameplay as well.

  8. You totally should put Frogatto on Desura.